Location: Pune, India.
Experience: 1+ Years
Excellent knowledge of Unity and C# scripting, textures, animation, GUI styles, shaders, etc.
Kknowledge on commonly used algorithms (like Path Finding, A-Star, Shortest path, quick search).
Good at Object Oriented Concepts.
Knowledge of using Parsers. (Json, XML).
Knowledge of designing and implementing database structure.
Should know AI logics and programming.
Direct experience with Unity’s Physics and Particle Systems.
Experience with version control software.
Experience of working with AR platforms such as EasyAR, Vuforia, ARToolkit, ARkit, ARCore.
Experience of working with VR platforms such as HTC Vive, Oculus, WMR, VRTK.
Basic knowledge of some graphics tool such as Maya or Photoshop.
Prior experience in a well-known AAA title will be a significant asset.
Ability to work independently, and in a team.
Excellent oral and written communication skills.
Able to think outside the box.
Quick to pick up new tools and systems.
Any time work in for integrating textures, meshes, adjusting lighting, setting camera angles, optimization, audio integration etc.
Self-motivated with a strong desire to learn and stay abreast of game developments/standards.
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